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News Blizzard Can't Decide How To Balance This WoW Wrath Classic Class

C

Cameron Koch

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Feral Druid players in: Wrath of the Lich King Classic have had a whirlwind adventure the last few days, as Blizzard made major changes to the specialization, quickly sought to nerf aspects of the class, and then walked some of the changes back.

Last week, Blizzard looked to put a dent in a popular Feral Druid playstyle known as "bearweaving" by making specific changes to the class specialization. Blizzard said in a on the subject that bearweaving increased the "mechanical complexity of the class to a degree far above what was intended in original Wrath of the Lich King," and so the team wanted to essentially eliminate the meta playstyle. To replace it, Blizzard sought to make Feral more powerful in PvE without the need to bearweave, while not wanting to affect the specialization's performance in PvP.

That was all easier said than done. Though the various class changes did have the desired effect of smoothing out the specialization's rotation and improving DPS for average players without need to shift in and out of bear form, Blizzard in a new writes that it quickly became apparent it "underestimated" how strong of a buff the changes would be for top-level Feral players in PvE. To counteract the stronger-than-expected buff to Feral, Blizzard sought to change the damage increase bonus from the class's Naturalist talent from 10% to 5%.


<p>Feral Druid players in <a href="">World of Warcraft</a>: Wrath of the Lich King Classic have had a whirlwind adventure the last few days, as Blizzard made major changes to the specialization, quickly sought to nerf aspects of the class, and then walked some of the changes back.</p><p dir="ltr">Last week, Blizzard looked to put a dent in a popular Feral Druid playstyle known as "bearweaving" by making specific changes to the class specialization. Blizzard said in a <a href="">forum post</a> on the subject that bearweaving increased the "mechanical complexity of the class to a degree far above what was intended in original Wrath of the Lich King," and so the team wanted to essentially eliminate the meta playstyle. To replace it, Blizzard sought to make Feral more powerful in PvE without the need to bearweave, while not wanting to affect the specialization's performance in PvP.</p><p dir="ltr">That was all easier said than done. Though the various class changes did have the desired effect of smoothing out the specialization's rotation and improving DPS for average players without need to shift in and out of bear form, Blizzard in a new <a href="">forum post</a> writes that it quickly became apparent it "underestimated" how strong of a buff the changes would be for top-level Feral players in PvE. To counteract the stronger-than-expected buff to Feral, Blizzard sought to change the damage increase bonus from the class's Naturalist talent from 10% to 5%.</p><a href="">Continue Reading at GameSpot</a>

 

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