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George Yang
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CD Projekt Red revealed that Cyberpunk 2077 will get path tracing on April 11. This announcement was made at the Game Developers Conference.
Path tracing is also known as "full ray tracing," which is used to simulate how light acts in scenes and environments. It traces the way light bounces off of objects in different ways in a way that makes those scenes and environments hyper-realistic.
"This not only gives better visuals to the players but also has the promise to revolutionize the entire pipeline of how games are being created," said Nvidia senior technology developer engineer Pawel Kozlowski in a
<p>CD Projekt Red revealed that Cyberpunk 2077 will get path tracing on April 11. This announcement was made at the Game Developers Conference.</p><p>Path tracing is also known as "full ray tracing," which is used to simulate how light acts in scenes and environments. It traces the way light bounces off of objects in different ways in a way that makes those scenes and environments hyper-realistic.</p><p>"This not only gives better visuals to the players but also has the promise to revolutionize the entire pipeline of how games are being created," said Nvidia senior technology developer engineer Pawel Kozlowski in a <a href="
Path tracing is also known as "full ray tracing," which is used to simulate how light acts in scenes and environments. It traces the way light bounces off of objects in different ways in a way that makes those scenes and environments hyper-realistic.
"This not only gives better visuals to the players but also has the promise to revolutionize the entire pipeline of how games are being created," said Nvidia senior technology developer engineer Pawel Kozlowski in a
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<p>CD Projekt Red revealed that Cyberpunk 2077 will get path tracing on April 11. This announcement was made at the Game Developers Conference.</p><p>Path tracing is also known as "full ray tracing," which is used to simulate how light acts in scenes and environments. It traces the way light bounces off of objects in different ways in a way that makes those scenes and environments hyper-realistic.</p><p>"This not only gives better visuals to the players but also has the promise to revolutionize the entire pipeline of how games are being created," said Nvidia senior technology developer engineer Pawel Kozlowski in a <a href="
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">statement</a>.</p><a href="
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