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News Fallout Dev Reveals New Information On Sega's Canceled Aliens: Crucible Game

D

Darryn Bonthuys

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The 2000s had plenty of games set in the Aliens universe, but one project that never saw the light of day was Aliens: Crucible which Obsidian game designer Josh Sawyer was developing for Sega back in 2006.

Responding to a tweet asking video game developers about their "" projects, Sawyer revealed concept art for the game, an action-RPG that contained a "lot of cool ideas" but was ultimately shelved by Sega so that Obsidian could work on Alpha Protocol. It was only in 2009 when Sega confirmed that.

"There were a lot of cool ideas in the works, but you don't ship ideas," Sawyer tweeted. "The biggest lesson I learned from the experience is that if you don't have playable levels, you don't have much of a game--there are some exceptions, of course. The closest Aliens game that could be compared to Crucible according to Sawyer, is Aliens: Fireteam.


<p>The 2000s had plenty of games set in the Aliens universe, but one project that never saw the light of day was Aliens: Crucible which Obsidian game designer Josh Sawyer was developing for Sega back in 2006.</p><p>Responding to a tweet asking video game developers about their "<a href="
You must be registered for see medias
">one that got away</a>" projects, Sawyer revealed concept art for the game, an action-RPG that contained a "lot of cool ideas" but was ultimately shelved by Sega so that Obsidian could work on Alpha Protocol. It was only in 2009 when Sega confirmed that <a href="">Aliens: Crucible had been canceled</a>.</p><p>"There were a lot of cool ideas in the works, but you don't ship ideas," Sawyer tweeted. "The biggest lesson I learned from the experience is that if you don't have playable levels, you don't have much of a game--there are some exceptions, of course. The closest Aliens game that could be compared to Crucible according to Sawyer, is Aliens: Fireteam.</p><a href="">Continue Reading at GameSpot</a>

 

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