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News How Dungeons & Dragons: Honor Among Thieves Makes D&D Easy To Understand For Newbies

C

Chris E. Hayner

Guest
is in theaters March 31, and the big-screen epic tale has, thus far, been met with very positive reviews. Over at GameSpot sister site Metacritic, the movie is sitting pretty with a score of 71 and that had to be thanks, in some small part, to the fact that this is a film that is approachable for everyone, whether you've mounted your own D&D campaign or not.

When it comes to a property with such deep lore over several decades, properly capturing it in a way that appeals to longtime fans is daunting. However, according to the film's writers and directors, Jonathan Goldstein and John Francis Daley, that wasn't even the hard part. Instead, it was finding a way of explaining everything to people with no knowledge of D&D that was the real hurdle.

"[That was the] bigger challenge even than appealing to the fans, because we knew we had the material with the lore and the 50 years of history behind us to really give players of the game something that they will appreciate," Daly explained to GameSpot. "The bigger challenge was to give something to the people who have absolutely nothing to do with Dungeons & Dragons--or know nothing about it--a movie that they will also enjoy. And what I would say is, you know, we were very authentic. Everything--every spell that you see--is accurate, is true-to-life authentic. All of our creatures, or monsters or environments are all part of the lore. But again, you do not have to know anything about that for it to work."


<p dir="ltr"><a href="">Dungeons & Dragons: Honor Among Thieves</a> is in theaters March 31, and the big-screen epic tale has, thus far, been met with very positive reviews. Over at GameSpot sister site Metacritic, the movie is sitting pretty with a score of 71 and that had to be thanks, in some small part, to the fact that this is a film that is approachable for everyone, whether you've mounted your own D&D campaign or not.</p><p dir="ltr">When it comes to a property with such deep lore over several decades, properly capturing it in a way that appeals to longtime fans is daunting. However, according to the film's writers and directors, Jonathan Goldstein and John Francis Daley, that wasn't even the hard part. Instead, it was finding a way of explaining everything to people with no knowledge of D&D that was the real hurdle.</p><p dir="ltr">"[That was the] bigger challenge even than appealing to the fans, because we knew we had the material with the lore and the 50 years of history behind us to really give players of the game something that they will appreciate," Daly explained to GameSpot. "The bigger challenge was to give something to the people who have absolutely nothing to do with Dungeons & Dragons--or know nothing about it--a movie that they will also enjoy. And what I would say is, you know, we were very authentic. Everything--every spell that you see--is accurate, is true-to-life authentic. All of our creatures, or monsters or environments are all part of the lore. But again, you do not have to know anything about that for it to work."</p><a href="">Continue Reading at GameSpot</a>

 

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