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Jason Fanelli
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One day after the
The second scene is brand-new gameplay where a hooded Link fires an arrow at a nearby tree, with the arrow making contact with a flower growing on the trunk. The darkened area illuminates upon the arrow hitting the flower, which indicates there will be some light-based obstacles standing in Link's path in this new adventure.
<p dir="ltr">One day after the <a href="
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for The Legend Of Zelda: Tears Of The Kingdom dropped, a leaked commercial for the game has surfaced, and it offers a few quick never-before-seen looks at Link's next adventure.
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that the commercial--which is apparently named "You Can Do What"--shows two scenes in particular with new information pertaining to the game. The first is another view of the three-headed monster found waiting on The Bridge Of Hylia in the final trailer, though the commercial reveals the behemoth's name: Flame Gleeok. Gleeok, for reference, was the name of all iterations of the multi-headed dragon enemy in the original Legend of Zelda for NES, and some fans speculated its appearance could signal the
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.The second scene is brand-new gameplay where a hooded Link fires an arrow at a nearby tree, with the arrow making contact with a flower growing on the trunk. The darkened area illuminates upon the arrow hitting the flower, which indicates there will be some light-based obstacles standing in Link's path in this new adventure.
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<p dir="ltr">One day after the <a href="
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">final pre-release trailer</a> for The Legend Of Zelda: Tears Of The Kingdom dropped, a leaked commercial for the game has surfaced, and it offers a few quick never-before-seen looks at Link's next adventure.</p><p dir="ltr"><a href="
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">VGC reports</a> that the commercial--which is apparently named "You Can Do What"--shows two scenes in particular with new information pertaining to the game. The first is another view of the three-headed monster found waiting on The Bridge Of Hylia in the final trailer, though the commercial reveals the behemoth's name: Flame Gleeok. Gleeok, for reference, was the name of all iterations of the multi-headed dragon enemy in the original Legend of Zelda for NES, and some fans speculated its appearance could signal the <a href="
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">return of traditional dungeons</a>.</p><p dir="ltr">The second scene is brand-new gameplay where a hooded Link fires an arrow at a nearby tree, with the arrow making contact with a flower growing on the trunk. The darkened area illuminates upon the arrow hitting the flower, which indicates there will be some light-based obstacles standing in Link's path in this new adventure.</p><a href="
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">Continue Reading at GameSpot</a>
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