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Steven T. Wright
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The Last Of Us Part 1 came out on PC last week, and it didn't take long for fans to note the port's extensive
The hour-long video analysis shows off the game running on three different machines, a PS5, a top-of-the-line PC with an RTX 4090, and a more modest setup with a RTX 2070 Super. Throughout the piece, Digital Foundry notes that the game's steep VRAM requirements effectively lock out many PC users entirely, with 8GB cards unable to deliver anything approaching a playable experience.
The Last Of Us Part 1 plays much better on a GPU with 10 or 11GB of VRAM, but its extremely high CPU requirements are also an issue, causing hitching and dropped frames on all but the most powerful PCs. The video also includes several bugs that players have reported, including missing lighting and an outright crash.
<p dir="ltr">The Last Of Us Part 1 came out on PC last week, and it didn't take long for fans to note the port's extensive <a href="
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in negative Steam reviews. Now, noted tech outlet Digital Foundry has released a
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of the port, calling it "effectively a beta" and one of the most disappointing port jobs in recent memory.The hour-long video analysis shows off the game running on three different machines, a PS5, a top-of-the-line PC with an RTX 4090, and a more modest setup with a RTX 2070 Super. Throughout the piece, Digital Foundry notes that the game's steep VRAM requirements effectively lock out many PC users entirely, with 8GB cards unable to deliver anything approaching a playable experience.
The Last Of Us Part 1 plays much better on a GPU with 10 or 11GB of VRAM, but its extremely high CPU requirements are also an issue, causing hitching and dropped frames on all but the most powerful PCs. The video also includes several bugs that players have reported, including missing lighting and an outright crash.
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<p dir="ltr">The Last Of Us Part 1 came out on PC last week, and it didn't take long for fans to note the port's extensive <a href="
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">technical problems</a> and <a href="
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">strange glitches</a> in negative Steam reviews. Now, noted tech outlet Digital Foundry has released a <a href="
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">thorough analysis</a> of the port, calling it "effectively a beta" and one of the most disappointing port jobs in recent memory.</p><div data-embed-type="video" data-src="
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" data-width="100%" data-height="100%"> <iframe src="
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" height="100%" width="100%" scrolling="no" frameborder="" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div><p dir="ltr">The hour-long video analysis shows off the game running on three different machines, a PS5, a top-of-the-line PC with an RTX 4090, and a more modest setup with a RTX 2070 Super. Throughout the piece, Digital Foundry notes that the game's steep VRAM requirements effectively lock out many PC users entirely, with 8GB cards unable to deliver anything approaching a playable experience.</p><p dir="ltr">The Last Of Us Part 1 plays much better on a GPU with 10 or 11GB of VRAM, but its extremely high CPU requirements are also an issue, causing hitching and dropped frames on all but the most powerful PCs. The video also includes several bugs that players have reported, including missing lighting and an outright crash.</p><a href="
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">Continue Reading at GameSpot</a>
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